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3D Vehicle Artist 3D Vehicle Artist
Solicitud creada hace 7 años España Barcelona, España Barcelona, España
About the job A leading digital and social game publisher, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms and with an audience of 157 million monthly users offers via Gameloft Advertising Solutions a unique level of visibility and involvement to advertisers. Gameloft operates its own established franchises such as Asphalt®, Order & Chaos, Modern Combat and Dungeon Hunter and also partners with major rights holders including Universal, Illumination Entertainment, Disney®, Marvel®, Hasbro®, Fox Digital Entertainment, Mattel® and Ferrari®. Gameloft distributes its games in over 100 countries and employs 6,000 people worldwide. Gameloft is a Vivendi company. Profile As a 3D Vehicle Artist at Gameloft Barcelona, you’ll be working with some of the best talents in the world from hit games and franchises including Asphalt 8: Airborne, which was created in this Studio. From the beginning of your journey with us you will: •Create 3D models for vehicles, level props, and character weapons in both low- and high- polygon counts, depending on the project. •Create textures for modeled material using diffuse, specular and normal maps, and use good UV layout distribution to maximize quality. •Understand and respect the identity and techniques of the project as established by the Art and Technical Directors. •Implement models using shaders and commercial or custom real-time lighting solutions for models to be used both in games and in cinematics. •Create assets used for art direction and gameplay prototypes. •Work directly with the programming and game design teams in the implementation process to ensure optimal use of polygons, shaders and textures. Requirements •Knowledge of 3ds Max and Photoshop •Able to model in high-polygon counts •Experience in both modeling and texturing detailed hard surface props and intricate mechanical elements. •Able to approach and manage mesh detail, lighting and shading techniques effectively in both high-polygon and low-polygon environments. •Able to optimize low-polygon or mid-low-polygon models while taking aesthetic and technical considerations into account. •General knowledge of art and technical standards for vehicle design in games. Assets •Knowledge of mesh topology optimization techniques. •Understanding of vehicle design and a passion for car racing games. •Affinity for a realistic 3D art style. •Experience in high-polygon sculpting (ZBrush, Mudbox, etc). •Background as a technical artist a major asset. •Previous experience in vehicle modeling for games Why join Gameloft Benefits: Permanent contract, full-time job and excellent Social Benefits. Career-development opportunities. An exceptional, dynamic, demanding and motivating working environment within a fast growing company. Challenging and rewarding work on the next great frontiers in games. Exceptional library of diverse games with broad distribution. An international environment which offers daily contact with other countries & cultures. Excellent local working conditions (quality of offices, geographical location of office in the centre of Barcelona).